<Tfie first JAge of Darkness
Apple Ilgs Reference
UCtima I - The first Age of 'Darkness
A Attack Opponent: Attempt to harm your opponent with the
weapon you currently hold. Unless fighting in a dungeon, you
must indicate an attack direction.
B Board Transportations Mount a horse or board a craft, frigate
or other form of transportation. You must be standing on the
object before boarding.
C Cast Spell: Cast a spell. You must first commit the intended
spell to memory, using the Ready command.
D Drop Item: Dispose of unwanted items while in a town or castle.
Dropped items cannot be retrieved.
E Enter Location: Enter a town, castle, dungeon, or other
landmark. You must be standing on the entrance before
F Fire Vehicle Weapon: Discharge a weapon at a foe from a ship
or other armed vehicle.
G Get Item: Pick up adjacent items.
H Hyper Jump (space): Enables you to ravel to other stellar sectors
at a speed faster than light. Only available in certain vehicles.
I Information and Search: Reveals the names of places and
things that may be Entered. Also permits detection of secret
doors and passages in dungeons, and may grant a view of your
surroundings in future transport crafts.
K Climb Up/ Down Ladders: Climb up or down ladders in
dungeons. This command can lead to doom as easily as to
O Open Coffins (dungeon): Reveals the contents of a cofiBn in a
R Ready Weapons, Spells, Armor: Equip yourself with a specific
UCtima I — The first Age of Darkness
weapon, wear a selected suit of :armor, or learn a magic spell.
Must be performed prior to using an item.
S Steal Items: Used to take items from the unwatched counters
of shoppes and the dark caches in castles. Beware, for the
guards frown on this behavior.
T Transact: Conduct business with merchants or kings.
U Unlock Chests and Cells: Open cells in castles or chests in
dungeons. Danger may follow.
V View Map (world, dungeon) — View 2D/3D (space): Displays
a map of the land when outside and a dungeon level while in
dungeons. Switches the view in future transport crafts between
front and top perspectives.
X Exit Transportation: Leave behind or dismount your current
transport and travel on foot.
Z Status of Character (also pauses game): Displays your vital
statistics, possessions, and spells. Also used to temporarily
stop the passage of time in the game.
Q , Save Game
OPEN-APPLY + Q Quit Game
N Sound On/OfiF
M Music On/Ofif
OPEK-APPLY+? Help Screen
OPEN-APPLE+M Return to Main Menu
SPACEBAR Pass Turn
llCtima I - "The first Age of Darkness
Numeric Keypad Commands
2 South/ Reverse
4 West/ Left
5 South/ Reverse
6 East/ Right
8 North/ Forward
CLEAR ... Exit Transportation
= Board Transportation
/ Enter Location
* Cast Spell
+ Fire Vehicle Weapon
— Attack Opponent
ENTER ... Status of Character
llCttma I -The first Age ofVarkness
The following spells may be purchased in the magic shoppes of
Blink — Provides the ability to be physically transported short
distances while underground.
Create — Creates a wall of magical force directly in front of the
Destroy — Destroys a wall of magical force directly in front of the
Kill — An enchantment hurled at a foe in front of the spellcaster.
If successful, this cantrip will destroy the opponent.
Ladder Down — Creates a magical ladder which allows the
spellcaster to descend to the next level of a dungeon.
Ladder Up — Creates a magical ladder which allows the
spellcaster to ascend to the next level of a dungeon.
Magic Missile — Strikes the spetlcaster's opponent with a blast
of magical force. The more skilled and well-equipped the spellcaster,
the greater the damage inflicted by the blast.
Open — Permits the opening of coffins at no risk to the spellcaster
by magically disarming any traps.
Prayer — Provides the ability, when in dire straits, to call upon
one's personal deity in hopes of finding a way out of a pressing
dilemma. Should be used only when in serious need of divine aid.
Unlock - Permits the opening of chests at no risk to the spellcaster
by magically disarming any traps.
'llCtima I — The first Age of Darkness
Weapons & Armour
Protection from danger in the dungeons, towers, and countryside
is largely dependent upon your selection of weapons and armor.
These items can be purchased in the town shoppes throughout
Sosaria. The craftsmen of the realm are known for their expertise
and you should endeavor to acquire the finest examples of their
a - Hands
b - Dagger
c - Mace
d - Axe
e - Rop & Spikes
g - Greatsword
h - Bow & Arrow
i - Amulet
j - Wand
k - Staff
1 - Triangle
m - Pistol
n - Lightsword
o - Phaser
p - Blaster
a - Skin
b - Leather
c - Chain Mail
d - Plate Mail
e - Vacuum Suit
f- Reflect Suit
UCtimal— The first SAge of 'Darkness
To install Ultima on a hard disk, simply copy the Ultima application
file from the distribution disk to your hard disk.
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